DigiMag

Offf 2011. Year Zero, In Which Sense?

OFFF, the international festival for web design, graphic animation and post-digital culture, is back to Barcelona. It is not back because it has not reached its goals during its three years abroad, like Ivˆn de la Nuez, director of the the Department of Cultural Activities of the CCCB Center of Contemporary Culture , wants to point out. To claim the authorship of such a successful event is perfectly comprehensible, but it is also coherent with the politics of a city which tends always more to be a brand of industrial culture, disadvantaging in many cases the minor artistic trends, even if they are significant and committed.... READ MORE...

Late “primavera”. Recorded Report From The Festival

Even if it seems impossible to combine such a big number of so different bands on the same event, the Primavera Sound 2011 'back to the present' operation managed to hit the bull's eye. Three days - from May 26th to May 28th -of historic pop, rock and post-punk icons of the eighties and the nineties that performed on stage with new artists, offering more electronic and contaminated music than the post-dance, dubstep and hip hop wave.... READ MORE...

Notes on Digital Icons And Death. Iran Vs Iran

The image of Neda's death appears compulsively in our brain. The eye, cannibal and hungry partner, looks at death through the satellite decongesting awareness that had to be deactivated like it happened to the building in our surroundings. CNN kept broadcasting the images of Neda's face. The big cathode eye feels the smell of blood, knows its bulimic, vampirized adepts, and uses them until the burning red becomes invisible and the moment of death becomes dream. Like in the chocking game, a ritual for wealthy American teenagers, in which they choke each others until they faint and gasp for few seconds, convulsing, and then wake up again, laughing with their friends without understanding where, or why or when it happened... READ MORE...

Me, Myself And Twenty-three. Science And Narcissism 2.0

The first time I heard of 23andMe I was reading an article on 'Internazionale', few years ago. Founded by Anne Wojcicki, the company provides a series of data and statistics about individuals' genome to everyone who is keen enough to send his/her own spit to be examined. For those who might not know, Wojcicki is Sergei Brin's wife, one of Google's chiefs and one of the main investors of the project.... READ MORE...

A New Dark Age For Dutch Culture

The letter Meer dan kwaliteit' (More than Quality') by the State Secretary for Culture, Halbe Zijlstra (VVD, People's Party for Freedom and Democracy) arrived in the electronic mailboxes of Dutch art and cultural institutes on Friday, 10 June 2011. It stated that €200 million would be brutally slashed from the arts and culture budget, starting as early as 1 January 2013... READ MORE...

City Portraits. Teatro A Corte: Interview With Berlin

We interviewed Berlin before their participation to Teatro a Corte 2011. Berlin is a Belgium-based collective, built around Bart Baele and Yves Degryse. It started in 2003, when the group from Anversa was formed together with the actress Caroline Rochlitz, with the aim to develop a project dedicated to cities or regions able to tell stories of important and universal identities and humanities.... READ MORE...

Certain Pleasure. Zhang Peili And Electronic Media

Zhang Peili is an enigmatic figure: while he is widely respected in China as a pioneering video artist and a progenitor of the use of electronic media in the wake of the 85 New Wave movement of the mid-1980s, his international reputation relies primarily on a small number of survey exhibitions motivated by multicultural agendas and staged amidst work of vastly divergent practical initiatives.... READ MORE...

The Cognition Of Gesture. Composition By Wayne Mcgregor

Perception and movement are the base upon which English choreograph Wayne McGregor founded all of his work. In 1992, when he was only 22 years old, he founded Random Dance Company, taking it to an international level by means of a radical exploration of the relation between dance and technology, and collaborating with multidisciplinary artists in the realization of works that widely contribute in making his company one of the best British reality of the dance panorama.... READ MORE...

Shoot Me From Linz To Venice. “videoludica” And The Italian Game Art

Game Art, i.e. contemporary art inspired by videogames. It could be an artistic modification of an existing commercial videogame or a completely new artistic game (an Artgame), but it can also be a more traditional art forms like painting, photography, video or performance. Common for Game Art is that the aesthetic, the technique and culture from the videogame world has been essential when the art work was created or exhibited to the public.... READ MORE...

The Italian Hub. Interview With Co.de.it

Co-De-iT is an independent group of research on digital and scripting-based architecture, born in Italy yet strictly connected with the rest of the world. Their activity is guided by a mission: to bring to Italy some innovations usually characterizing other most advanced international contexts. The request for innovation is clear and concrete, as confirmed by the interviews with Andrea Graziano, Alessio Erioli and Davide Del Giudice. A more and more increasing number of students and professionals rely on Co-De-iT, attracted by its hub role for all those information and projects that encounter problems in penetrating the Italian context.... READ MORE...

The “scoppiatore”. The Intonarumori By Luigi Russolo

It is June 2, 1913. During a Futurist evening at the Teatro Storchi in Modena Luigi Russolo presents to the public the first of his Intonarumori, the scoppiatore. The public response is symptomatic of its lack of preparation in assisting to such performance. In a newspaper of the time La Gazzetta dell'Emilia, the review on 3rd June 1913 is entitled The Futurist happy evening at the Teatro Storchi'.... READ MORE...