Interaction

Maria Roussou, Immersive Interactive Experience

Maria Roussou worked for years (1993 - 1997) at the CAVE of Electronic Visualization Laboratory in Chicago . From 1998 till 2002 she directed the Virtual Reality Department of the Foundation of the Hellenic World in Athene. She cooperated with several museums, such as the Minneapolis Walker Art Center , where she was in charge of online art education. She studied Electronic Media and Electrical Engineering & Computer Science at Illinois University in Chicago , she is PhD in Computer Science at London University and teaches New Technologies & Museums for Master of Arts program in Museum Studies at Athene University .... READ MORE...

Interactive Pictures By Nicolas Clauss

I didn't know Nicolas Clauss until a few months ago, when I occasionally read the communicate of the Bananram Festival that announced the purchase of one of his work Scalpe for 15.000 euros. Maria Rita Silvestri , director and curator of the festival, defines the work as 'characterized by a strong European identity' and states that 'he contaminates with poetry the digital instrument'. My curiosity was already going sky-high and in less than one sec I was on his site. I there discover a complex work, educated but involving at the same time, where analogical dialogues with digital openly, creating evocative, poetic, challenging images.... READ MORE...

Victoria Vesna’s Interactive Experience

Victoria Vesna (1959, Washington D.C. ) is an artist, a lecturer, and the chair of the Department of Design | Media Arts at UCLA, School of the Arts and Architecture . Her work can be defined as experimental creative research that resides between disciplines and technologies. Since the 80s she has been exploring digital and virtual worlds and the relationship between art and science.... READ MORE...

Rld, La Republique Libre Du Design

Also this year Milan is speaking about design again in the liveliest and most gossiped about week of the season, Il Salone del Mobile. Here design is extended over a closed public to awaken wider curiosity and consensus, but still waiting to know if also this year the Salone del mobile will be a sort of collective relay race between aperitifs and parties or if instead everything will be reduced to a more authentic and introspective social and cultural dimension... READ MORE...

What Will Be The Videogame To Come Like?

Someone has called it the videogame to come: full interactivity, artificial intelligence, refined language decoding, great technologic complexity. But it is not a proper videogame. It completely disregards the rules the big game industry aims at. It is called Facade and its creators like to define it an interactive drama: long pauses, silences, characters with a complex psychology, no special effects... READ MORE...