Game Art

New Giant Joystick

Imagine a joystick that is bigger than most basketball players...and requires at least two people to operate it. That's the challenging, quirky and ultimately fun concept behind "An 8-bit Moment in Gameplay: [giantJoystick]", an art-meets-technology exhibition opening February 4 in the Gallery at Calit2, a small space with big ambitions.... READ MORE...

Blip Festival

Manhattan art space The Tank and New York artist collective 8bitpeoples announce the Blip Festival 2007, a four-day music and multimedia event focusing on the modern artistic exploration of primitive video game and home computer technology.... READ MORE...

Source Code

The projects in Source Code , a 10-year retrospective of programming, eyebeam style - the first of three exhibitions presenting the very best of creative exploration at Eyebeam - frame technologies, generate new processes and offer the audience a platform to contemplate the impact of technology on everyday life.... READ MORE...

Digital Aesthetic 2

Digital Aesthetic 2 is a multi-venue exhibition, conference and website organised by the Harris Museum and Art Gallery and Dr. Chris Meigh-Andrews at the Electronic and Digital Art Unit at the University of Central Lancashire, both in Preston.... READ MORE...

Reflections About Gameart

John & Levi  una di quelle case editrici da tenere d'occhio; l'editore milanese, che giˆ aveva pubblicato la monografia sull'artista Mauro Ceolin, si ripresenta infatti nelle librerie con GameScenes. Art in the Age of Videogames, un'ambiziosa e altrettanto riuscita carrellata sulla 'Game Art', un termine atto a designare il lavoro di una serie di artisti che si trovano a confrontarsi con il videogioco.... READ MORE...

Top-banana, Indie Games Remix

Una volta i videogiochi nascevano nei garage, dalle brillanti menti di sviluppatori-demiurghi che, soli o in piccoli gruppi, infondevano vita alle loro creazioni digitali. Da oltre un decennio, le produzioni videoludiche destinate a varcare la porta dei negozi vengono concepite da enormi team di professionisti altamente specializzati: game designer, programmatori, modellatori tridimensionali, animatori, compositori, beta tester ecc... READ MORE...

Peam 2006

Dal 6 al 10 dicembre prossimi si svolgerà la quarta edizione del Pescara Electronic Artists Meeting, una delle più importanti manifestazioni italiane dedicate all’arte elettronico/digitale contemporanea.... READ MORE...

Interfaces of Imagination

Since its inception, the video game has been preoccupied with presenting the world how players would like the world. From the arcade games of the 1980's to the societal metaphors of contemporary gaming, video games have remained an agent of fantasy and imagination.... READ MORE...

Gamescenes/Gamescapes

GameScenes.Art in the Age of Videogames is the first volume entirely dedicated to Game Art. Edited by Matteo Bittanti and Domenico Quaranta, GameScenes provides a detailed overview of the emerging field of Game Art, examining the complex interaction and intersection of art and videogames.... READ MORE...