DigiMag

Sognando Il Recombinant Media Lab

da qualche mese il paese delle meraviglie per chi si occupa di sperimentazione audiovisiva esiste ed  in funzione, si trova a S. Francisco e si chiama Recombinat Media Lab. Ho avuto modo di visitare questo spazio e di saggiarne le funzionalitˆ in occasione di un mio concerto in California. Accompagnatore di questa visita  stato proprio Naut Haumon, ideatore e sostenitore di questo ambizioso progetto... READ MORE...

Suguru Goto: New Perception Methods

The Milanese meeting with Suguru Goto at the end of November 2006 (on the 27 th concert at Teatro Arsenale , organised by the Federation of electronic music in Italy and the day after the workshop at the Accademia Internazionale della Musica ) showed the subtle charm of this artist (Digimag devoted an article to him in its 12 th number with an interview by Elena Vairani: https://digicult.it/digimag/article.asp?id=312 .... READ MORE...

Victoria Vesna’s Interactive Experience

Victoria Vesna (1959, Washington D.C. ) is an artist, a lecturer, and the chair of the Department of Design | Media Arts at UCLA, School of the Arts and Architecture . Her work can be defined as experimental creative research that resides between disciplines and technologies. Since the 80s she has been exploring digital and virtual worlds and the relationship between art and science.... READ MORE...

Top-banana, Indie Games Remix

Una volta i videogiochi nascevano nei garage, dalle brillanti menti di sviluppatori-demiurghi che, soli o in piccoli gruppi, infondevano vita alle loro creazioni digitali. Da oltre un decennio, le produzioni videoludiche destinate a varcare la porta dei negozi vengono concepite da enormi team di professionisti altamente specializzati: game designer, programmatori, modellatori tridimensionali, animatori, compositori, beta tester ecc... READ MORE...

Playing Music: A Game Of Sound Perception

I attended Playing Music a few months ago, in a small theatre near Livorno . I arrived late, missing the introduction. What I saw was two guys, each standing in front of a console with 6 numbered infra-red sensors, which, alternatively, through a movement of the hand towards them, activated short and suggestive sound-events, each of which corresponded to a specific number of a 6x6 numeric matrix... READ MORE...