Hacking

Gillo Dorfles. Aesthetics, Electronics And Textuality

Artist, designer, art critic and philosopher; Gillo Dorfles shows to be an indeed versatile figure, who binds his own name to the commitment of constantly explore and analyze aesthetic and cultural phenomena. Achieving to become interpreter and witness of the developing dialectics between artistic expressions and industrial production, Dorfles has been nurturing leading edge groups and movements, the most well-known of which are the MAC- Movimento di Arte Concreta (the Concrete Art Movement) , founded in Milan in 1948 together with Atanasio Soldati, Bruno Munari e Gianni Monnet, the aim being to promote a type of abstractionism freed from any process of mimesis - and the ADI (Industrial Design Association), the creation of which will see Dorfles himself as protagonist, 12 years later.... READ MORE...

Interruptive Site-specificity In Contemporary Digital Art

This article presents an investigation into the ways through which the notion of interruptive site-specificity is manifested and explored in digital art. This investigation is carried out through tracing early influential shifts in how artists have been working with site-specific virtual environments. Myron Krueger's Glowflow (1969) and Jeffrey Shaw's Virtual Museum (1991) are discussed as the relevant representative cases.... READ MORE...

Luce e Movimento Signal Foundation

With the newly organized space of Palazzo Donà, the Foundation presents objects and sculptures, as well as installations and films in which light and movement become essential elements of the composition. The exhibition, prepared in collaboration with Galerie Denise René, includes works by masters of kinetic art, shows the Avant-garde origins of the movement and its influence on the art of today. The viewer is a participant in the project. His presence triggers movement and the play of light enriching the work of art with the dimension of time. This constant change confers ineffable quality to the work of art.... READ MORE...

Dream Addictive. Designing A Sound Ecology

Dream Addictive is a collaborative project in the context of the relationship between art and technology, founded back in 2003 in Tijuana, Mexico by Carmen González and Leslie García, both with a solid background in the field of applied sciences, physical computing, visual programming and independent hardware production. These elements made them particularly sensitive to the development of artistic works in interaction design, highlighting the possible dialogue between the reality of the audience and the simulation provided by the machines.... READ MORE...

Urban Mashup. Changing A Slum In A Cultural Heritage

From the end of July to the beginning of August Instanbul hosted the third edition of Urban Mashup, a particular international workshop organized by URBz, i.e. an association acting above all in India but which was also able to create a deep net of international relationships. URBz promotes all over the world a review activity of cities and therefore their new planning aimed at valorize the interpretation of societies living there. The first edition took place in Tokyo in July 2009 and the second one in Mumbai in November 2009.... READ MORE...

In.fondo.al.mar (under.the.sea). Mediactivism And Infoviz.

There's no time for warnings. That was the opening statement of 2010 Festival Ars Electronica edition:Repair - ready to pull the lifeline, which has focused on advocating, as only way of conserving humanity and natural environment, direct action, as well as repairing and planning of achievable solutions, instead of merely analyzing problems we are well familiar with since decades.... READ MORE...

Human Screens. An Interview With Chris O’shea

Chris O'Shea is one of the most popular international graphic and interaction designer, based in London, whose work focuses on the possible interaction mechanisms between man and machine, as well as on the design of artistic works, often by dimension of play and irony, that bring into question our sense perceptions and common experiences of the outside world.... READ MORE...

Beyond Signal Reclining Nude

Oltre che con i disegni, Jenny Pickett mette in discussione il genere del nudo con un approccio interdisciplinare. Ritratti e disegni vengono sviluppati attraverso il suono e l'immagine. Forme astratte che diventano tessuti da arredamento. Reclining Nude è una serie di sculture sonore tappezzate che si riferiscono al corpo decostruito attraverso l'oggettivazione e/o la disumanizzazione ottenute con svariati mezzi – Il corpo viene ricostruito attraverso disegni sonori spaziali o si rimaterializza sottoforma di vibrazioni avvertite dallo spettatore quando entra in contatto con alcune opere... READ MORE...

Hacking the city

Hacking the City is an innovative project which reacts to changing structures of public space, mobility, and communication in the city. The project is mainly focussed on Essen, European Capital of Culture Ruhr.2010. Participants are artists, web designers, practitioners of guerrilla communication, street artists, performers, and musicians.... READ MORE...

Media City Seoul 2010

To connect with the rest of the world, we invest a certain amount of trust in various relations. Trust is by default an ambiguous notion, it is one grounded in good faith as much as in doubt. As individuals we not only have these relations to our fellow citizens, but also increasingly with modes of connection. With proliferating forms of media, information comes to us in many guises, and the message is more and more opaque; marketing poses as friendship, solitude as community, populism as democracy.... READ MORE...

Tecarteco Festival 01 – Germinations

Art, technological innovation, communica­tion and environmental sustainability are the focus of Tec-Art-Eco art and technology for the environment, promoted by Ariella Vidach – AiEP Association (MILAN) and Avventure in Eli­cottero Prodotti (LUGANO) with the support of the P.O. di Cooperazione Transfrontaliera Italia – Svizzera / FESR – Fondo Europeo di Sviluppo Regionale.... READ MORE...

Hacking the city

Hacking the City è un progetto innovativo che reagisce alle strutture in continuo cambiamento dello spazio pubblico , della mobilità e della comunicazione in città. Il progetto si focalizza principalmente su Essen, European Capital of Culture Ruhr.2010.... READ MORE...

Interactive Ethology. An Interview With Andre’ Goncalves

This reflection came after a meeting with Andre Goncalves, Portuguese artist (year 1979), skilled in performance and sound, video and interactive installations. The works of Andre, presented in various festivals and in important digital culture centers in the world, have strange names and seem to be the result of experiments and natural, social or technological phenomena analysis. All made with the clever use of Do It Yourself electronics.... READ MORE...

The Poetics Of The Intangible. A Conversation With Jaume Plensa

In 2007, during the ArtFutura festival, I witnessed a brief conference by Jaume Plensa and it was love at first sight. His art, his thinking and his way of presenting them to me seemed something able to accompany the viewer into a higher dimension, to transmit an almost mystical energy. This artist joined the small circle of my idols and so, without realizing it, I ended up convinced that he was a superhuman being who was not really living on earth like us ordinary mortals.... READ MORE...
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Attenborough Design Group

Forty-eight artists from over 18 countries are gathering at LACDA via the Live@808 networked performance space. Live@808 is a custom web application where realtime video, audio, texting and countless other media collide and intermix in a playful and exciting environment facilitated by emergent technology... READ MORE...