DigiMag

Sensing the invisible. Interview with Afroditi Psarra

Through her fascinating and dystopic garments Afroditi Psarra has been contributing to push further body augmentation research blending folk tradition, pop culture, hand-made electronic and coding to create art, and conveying also social, biological, and environmental issues. Latest developments of her work include Cosmic Bitcasting, a tunic that enables the human body to perceive cosmic radiation and to upload all the outputs on a computer.... READ MORE...

Exploring the identities of Digital Processes in an Architectonic Context – part 2

What do algorithms and digital objects have to do with architecture? At what grounds is the digital affecting our surrounding and our approach to designing it? By examining the crucial concepts in their anthropomorphic form, Selena Savić will shed light on the agency of computational, logical and technical algorithms when it comes to reconfiguring our relationship with built space.... READ MORE...

Kengo Kuma: “Time Flows, and So Should The Architect”. The new Time-Space-Existence video

Produced by PLANE—SITE, the video has been commissioned by the GAA Foundation and funded by the ECC in the run-up to the Time-Space-Existence exhibition during La Biennale di Venezia Architettura, this new short video features one of Japan’s most significant living architects Kengo Kuma, meditating on how a financial crash became an opportunity for learning.... READ MORE...

Detached from yourself. Therefore Under Control – Part 2

One peculiar aspect concerning the use of technology formulated by Japanese artists it is shown by the constant interplay between the oneiric (relating to dreams) and science-fiction alike worlds depicted both by Japanese and American novelists and the content and/or the technique deployed in the artworks. The fictional, technological-empowered and otherworldly novels are taken as a main reference in Electronic Art; or are it true the other way round?... READ MORE...

A Taste of Sonar. South Africa Deals with Avant Guard

Sonar of Barcelona, an International festival of Advanced Music and Multimedia Art, landed for its 19th Indaba Design edition (from 29th February to 4th March) in Cape Town, by using a completely new special format. In order to know more about that, we asked Georgia Taglietti, Head of the International Media Department of Avanced Music (the organization which, every year, arranges Sonar event), to describe this new partnership.... READ MORE...

Heath Bunting: Identity Bureau. Against Residual Self-Image

Identity Bureau was established by Heath Bunting to construct a custom-made physical person for the user, who would be able to function freely in society. The activities of the bureau extend also to instructions for other users to construct their own new identities. It undermines the habitual ways of climbing the social ladder and offers an alternative system to the dictate of there being a one and only "official" identity allocated to the individual by the state authorities.... READ MORE...

Post Internet and Post Galleries. Conor Backman and The Reference Gallery

One of the founders of Reference Gallery, which could reasonably be called one of the best small-town galleries in the world, Conor Backman also happens to be a BFA student at Virginia Commonwealth University in Richmond, VA. Open since the fall of 2009, Reference has come to define the growing inertia in post-internet art with a constant flux between physical exhibitions, digital circulation, and distributed networks of attention.... READ MORE...

Can Digital Be Art? Its Time For Analysis

Periodically, as it happens in all expressive art forms, we need to ask ourselves about where we come from and which our own shapes and contents are. All that goes also for the ever-changing field affected by New Media’s “hyper-speed”. For more than two decades I’ve been trying to trace the relationships between Digital Art and Video Art on the one hand, and those established between Digital and the most specific field of Contemporary Art, on the other.... READ MORE...

Virtuality. Aesthetic Experience and Curatorial Design

Vince Dziekan is an artist, art historian, and curator who has dedicated his research and practice to explore of the concept of “Virtuality”. Specifically, Dziekan has been working on the space (intended as exhibition space and the one where artworks can be enjoyed and experienced) and influence that new digital technologies have had on its transformation and organization.... READ MORE...