Net Art

Notes On Online Middle East. The Infinite Potential Of The Masses

Middle East is burning. Syria is only one of the last pieces of this raging domino which exploded unpredictably from the inextinguishable flames of Tunisian and Egyptian revolution, both capable of overthrowing the existing regimes and reaffirming some old principle: the infinite potential of masses and the spontaneous political unmanageability of peoples, completely opposite to the automatic violence of authorities, which the more it ends, the faster it updates. (G. Agamben, Means Without End: Notes of Politics, Bollati Boringhieri, Torino 1996).... READ MORE...

Aksioma Project Space Trevor Paglen

Established in 1987, Toronto's Images Festival is the largest festival in North America for experimental and independent moving image culture, showcasing the innovative edge of international contemporary media art both on and off the screen. Alongside film and video screenings, the festival presents groundbreaking live performances, media art installations in 14 local art galleries and new media projects by many renowned Canadian and international artists in our three exhibition platforms... READ MORE...

More Perfect Union. The Emotional Cartography By Luke Dubois

More Perfect Union, the last work by Luke Dubois (United States, 1975), artist, scholar, musician, represeted by the Bitforms Gallery in New York (directed by Steve Sacks e Laura Blereau), one of the most influential exhibition centers in the digital art scenario, places itself as an interesting attempt to investigate the sentimental life of americans, through the digital visualization potential.... READ MORE...

Paolo Cirio. When Stealing Becomes Art

The engineer figure described by Walter Benjamin reminds the 'tactical' art by Paolo Cirio, who contributes to transform the meaning of the artistic practice from within, by unveiling the unsolved knots in the art field. Through his artworks, Paolo Cirio (http://www.paolocirio.net) intervenes tactically locating some plugs of a puzzle which can be finished only by directly involving its referents, being them either corporations, media apparatuses, or the so-called network 'users'.... READ MORE...

Notes On Time And The Net. Morphogenesis Of An Ongoing Relationship

This article is going to introduce a series of interventions around some of the major philosophical issues that need to be rethinked by the diffusion of Internet and the digital society. The goal is not to address these issues from a systematic point of view, but rather to re-interpret them in relation to generally accepted networking practices and to digital methods and tools through which they arise.... READ MORE...

Net Art At Exhibition Centers. Marta Ponsa And The ‘jeu De Paume’ Case

We have had the pleasure of interviewing Marta Ponsa, who is in charge of the artistic and cultural projects of Jeu de Paume, and she has been taking care of planning the virtual exhibition space since 2009. Since she surely represents one of the most interesting voices to listen to on the relationship that digital art can develope with contemporary art institutions, we asked her some questions about the history and the activity of Espace Virtuel.... READ MORE...

Aim, Fire, Poetry! Jason Nelson And The New Literature

The Australian digital artist and poet Jason Nelson also creates his own poetry videogames. He has made a trilogy with name as: Game, Game, Game And Again Game, I made this. You play this. We are Enemies and Evidence of everything exploding. The videogame poems are based on traditional platforms games in which Nelson combines text, pictures and sound from the different sources from the Internet.... READ MORE...

Kim Asendorf. Censored Censored Chinese News

At a time when the Propaganda Department of the Chinese government has even more power than Prime Minister Wen Jiabao himself, it is worth considering exactly how powerful spin and government propaganda can be in the contemporary world. Of course, the Chinese censorship debate has been argued in many arenas. Certainly, everyone is familiar with the debate's around Google's enforcing of the government's strict censorship laws and then their about-face.... READ MORE...

The art of hacking

The art of Hacking focuses on the artistic side of hacking. The artists in this exhibition highlight the imperfections of our surroundings and daily lives. The projects subvert, improve on or circumnavigate ëofficialí systems and practices and offer alternatives. Superficially, hacking is often associated with spreading online viruses and other digital attacks. Officially these criminal activities are not really known as hacking, but as ëcrackingí. The real practice of hacking is done based on far more positive and artistic motives. Itís a state of mind and there are elaborate ethical codes within the hacker community.... READ MORE...

Saluti da L’Aquila

These are greetings from l'aquila but read them as invitations because you should come to understand not only what nature can do but also what they have been trying to erase from the consciences of us all and therefore come to listen to the silence and to watch time that remained still in a beautiful country that it is now still everywhere and in every direction despite the force of individuals that more than once have become the people and that today have lost the vision of the future even if it has brought us here or at least that is what they are inviting us to believe and thus greetings to everyone from l'aquila so that we can still choose in what to believe.... READ MORE...

Pain Is Not The Game. Virtual And Real In Videogame Art

When the German artists Volker Morawe and Tilman Reiff were young they used to play games that deal with punishment in some ways. The most popular was probably Folter-Mau-Mau Tilma Reiff explains. A simple card game where the looser would be punished according to the cards that remains in his hand. We remembered the special tension that arose from the threat of possible punishment and the excitement that came with it. The relief if you came away unpunished. It simply adds a lot of feelings to the experience.... READ MORE...

Daniel Dendra And Open Simsim. Open Source And Architectural Practice

Though the twelfth Venice Biennial Architecture is concluded, this year's theme - People Meet in Architecture - has left everyone wanting for more and returning for a long tem project, beyond the present exhibition. Our idea is to help people and society relate with architecture, to help architecture relate with people and society, and to help people and society relate with each other, as states Kazuyo Sejima, this year's director.... READ MORE...

Web’s Unconscious.what Does A Technical Image Say Of You?

It's a year since when Seth Godin, the guru of permission marketing, a highly popular theory theory that became very popular during the first outburst of speculations on the dot-com, published his ten golden rules on how to chose the right profile picture to use on social networks accounts. By following these ten simple tips on how to show one's inner self through one single image, it is allegedly possible not only to achieve the aimed economic results, but also to become quite popular.... READ MORE...

Anders Weberg. Url And Networks As Artworks

Web based art, must have an address, an URL, which tells the user where the artwork is stored on the web. This obvious, but inescapable fact has the Swedish artist Anders Weberg among others, thought about in there art works. So, If you digit www.theurlistheartwork.com/, in your browser you will be taken to a homepage with the text: The url is The artwork by Anders Weberg, October 2009. The actual address, the URL is in this case the artwork. Can a net.art work be more minimalistic and sublime than just a simple URL?... READ MORE...

Cao Fei: Demolishing The Virtual. Rmb City And The Crisis Of Art-reality

Chinese artist Cao Fei formally launched her last major project, RMB City, almost two years ago in January 2009. Nearing the end of its predetermined lifespan, the Second Life platform should come to an end within the next several months. At this juncture I have been attempting to take the pulse of the virtual community as a whole, speaking with current and former collaborators on RMB City, collectors, writers, and other interested observers in order to figure out how to measure the success or failure of the digital metropolis. See below for a summary of the findings so far; next month in this space we will continue this survey with a debriefing on Chinese art in Second Life... READ MORE...