Software Art

In The Dark, We Play

The Jencks Foundation at The Cosmic House presents a site-specific performative and musical video work by artist and composer Lina Lapelytė, In the Dark, We Play (2025) composed and performed in collaboration with Nouria Bah, Anat Ben-David, Angharad Davies, Sharon Gal, Rebecca Horrox, and Martynas Norvaišas.... READ MORE...

Open Systems 1_Open Worlds

Attraverso sei capitoli tematici a cadenza quindicinale, le opere d’arte presentate in OS1 mirano a ridefinire gli spazi virtuali come luoghi in cui è possibile praticare modalità alternative di organizzazione all’interno della società, dalla realtà condivisa dei sistemi finanziari globali e delle grandi città alla molteplicità delle interazioni personali e dell’espressione individuale. Mentre i confini tra spazi reali e virtuali continuano ad assottigliarsi – un’altra apertura tra mondi – gli interventi nelle realtà virtuali si riflettono sempre più sulle nostre realtà fisiche, in peggio e in meglio. OS1 si apre alla possibilità di reinventare i nostri spazi condivisi, indagando un mondo che non è più un passatempo di nicchia.... READ MORE...

New Directions May Emerge

Quest’anno, la location principale della biennale, l’isola di Vallisaari nell’arcipelago di Helsinki, avrà un’enfasi particolare sulle opere d’arte all’aperto. Inoltre, a soli 20 minuti di traghetto, potranno essere visitate opere d’arte nelle diverse sedi sulla terraferma, nonché online.... READ MORE...

IMPAKT TV: Weird Gnosis with Erik Davis

On Thursday 2 December at 20:00h IMPAKT [Centre for Media Culture] presents a new online episode of IMPAKT TV. We talk with Erik Davis about the turn toward the weird in contemporary culture and theory. Erik Davis is an American journalist, critic and podcaster, known for his creative explorations of esoteric mysticism.... READ MORE...

“Artist Worlds: Primal Tourism”, an event by Serpentine

Join artist Jakob Kudsk Steensen and friends in this experimental live multiplayer virtual event focused on the interrelationship between ecology, sustainability and advancing technologies. Hosted in a unique and newly built VR gaming environment; a virtual island modelled on Bora Bora in French Polynesia, that was initially developed for Jakob’s work Primal Tourism... READ MORE...

Pirelli HangarBicocca presents  “Digital Mourning”

Pirelli HangarBicocca presents Digital Mourning, the first major solo exhibition devoted to Neïl Beloufa in an Italian institution. One of the leading voices of the generation of artists born in the 1980s, Beloufa’s research focuses on contemporary society and on how it is represented and mediated by digital interaction, often exposing the control mechanisms that... READ MORE...

Reactivating Videographies: art and digital media

With the aim of bringing to the fore different working methods and formats in video art inside the current health care context, the online exhibition Reactivating Videographies displays a selection of works which are arranged to form a reflection on video art and its artists. Thus, a virtual public space comes into being over a two-year period to showcase... READ MORE...

Full Spectrum Curatorship Programme 2021 from IMPAKT

IMPAKT invites emerging and aspiring curators with a specific interest in media art and its relationship to technology and society to apply for the Full Spectrum Curatorship Programme. Applications are open until March 1, 2021. Full Spectrum Curatorship is a programme from IMPAKT that aims to bridge the gap between theoretical knowledge and the practical and... READ MORE...

CTM 2021 Festival, the 22nd edition: Transformation

CTM 2021 Festival: “Transformation” aims to respond to some of the challenges facing arts and culture in these exceptional times. This 100% online edition is an attempt to experiment with new digital formats, see how CTM can continue to support ongoing artistic work, and find moments of interaction and togetherness as a remote music community and audience.... READ MORE...