At the centre of the IMPAKT Festival 2022 stands a proposition: THE MOST DISSATISFYING TECHNOLOGY OF ALL IS THE ONE THAT WORKS.
It is clear to everyone that... READ MORE...
Alcune considerazioni sull'esposizione "Dream Beasts" di Theo Jansen, a partire da una breve intervista all’artista. In mostra le sue sculture cinetiche zoomorfe, destinate alle enormi e scenografiche spiagge dei Paesi Bassi.... READ MORE...
Eyebeam announces Refiguring the Future, a new exhibition and conference offering a politically engaged and inclusive vision of the intersection of art, science, and technology. Curated by REFRESH collective members Heather Dewey-Hagborg and Dorothy R. Santos, the exhibition title is inspired by artist Morehshin Allahyari’s work defining a concept of “refiguring” as a feminist, de-colonial, and activist practice.... READ MORE...
Lautak atelier is based in the beautiful countryside of Montespertoli, in the province of Florence, run by the designer Takeshi Tamashiro, where there is lots of space, many trees, some hens and deep old woods.... READ MORE...
DIY and digital manufacturing are playing a fundamental role in experimentation and technological advancement also in the fields of health and personal care and will be among the sectors with the highest potential in the coming years for improving living conditions. The Anura project is an example of a 3D printing application in the healthcare field, born from the vision of possible futures.... READ MORE...
This collection of essays has been conceived and developed by Transmediale festival in Berlin in occasion of its 30th anniversary, and gathers contributions and essays by international theorists and media artists to provide the audience with a critical approach to the so called "post-digital landscape" also representing a further theoretical exploration of themes reflected in the last festival edition.... READ MORE...
Through her fascinating and dystopic garments Afroditi Psarra has been contributing to push further body augmentation research blending folk tradition, pop culture, hand-made electronic and coding to create art, and conveying also social, biological, and environmental issues. Latest developments of her work include Cosmic Bitcasting, a tunic that enables the human body to perceive cosmic radiation and to upload all the outputs on a computer.... READ MORE...
This year’s Digital Weekender at Watermans brings together the best digital artists, and the most exciting works to give you a chance to try out immersive theatre, virtual and augmented reality and here see fabulously out-there music that will stretch your experience beyond the everyday life.... READ MORE...
In the last years a new generation of researchers see objects and materials through a multiplicity of properties and features which open different ways to interact with them. They’ve realized that most of the matter is able to respond to energy sources. Lining Yao and her Tangible Media Group at MIT Media Lab have been growing Natto bacteria and exploring how they can be used as bio-actuators - making textile become “alive” reacting to a change of the environment.... READ MORE...
Taking place at MIT on April 21 to 22, 2017, BEING MATERIAL will draw leading artists, scientists, engineers, and scholars from around the world to explore the future of programmable materials, 3D/4D printing, synthetic biology, and wearable technologies.... READ MORE...
STRP Biënnale 2017: Senses and Sensors explores the high touch of the high tech of the contemporary. There is a focus on the expansive amalgamation of the biological and the technological, the physical and the virtual, the analog and the digital, touch and tech, man and machine, and all from a cultural perspective.... READ MORE...
To design one’s world, whether in the physical or digital domain, is to to increase one’s sense of agency. For Minecraft, this is an opportunity for architects to address the crises in urban housing. A similar open-source, DIY, and collaborative ethos plays out in architecture projects fabrication systems for non-architects to design and build their own homes, by Teddy Cruz, Alejandro Aravena, and the WikiHouse Project.... READ MORE...
The 3D Additivist Cookbook, devised and edited by Morehshin Allahyari & Daniel Rourke, is a free compendium of imaginative, provocative works from over 100 world-leading artists, activists and theorists. The 3D Additivist Cookbook contains 3D .obj and .stl files, critical and fictional texts, templates, recipes, (im)practical designs and methodologies for living in this most contradictory of times.... READ MORE...
Awesome Shield is a start up born in Berlin in 2014, to teach kids to code based on the Arduino platform; also they build hardware prototypes and designing a functional online-learning platform. Awesome Shield has already been put into action in Europe and last and this year they took part in the Maker Faire Rome... READ MORE...
Doron Sadja is a Berlin-based sound artist who experiments with digital sound, light and space. He often uses multi-channel spatialized sound, intense lights and smoke machines for his audio-visual performances and installations.... READ MORE...
Open call for research projects on the themes of smart cities, urban futures, infrastructures, new technologies and environment. With a special focus on the Mediterranean. Artists, architects and designers can apply until 2/12/2016.... READ MORE...
The art of Ethan Hayes-Chute explores ideas of self-sufficiency and self-preservation, making reference to outsider architecture, alternative modes of living, ecology, and waste. His new installation for the List Center is a combination of obsolete technology tools with everyday objects, all recreated according to a DIY and distant approach... READ MORE...
Who thinks that video games are only a consumer product for the masses, should change his idea. The exhibition New Gameplay at the Nam June Paik Art Center, on show until February, faces a new way of understanding the game art. Present experimental, independent and interactive games that stimulate not only the imagination, but also the thought.... READ MORE...