{"version":"1.0","provider_name":"Digicult | Digital Art, Design and Culture","provider_url":"https:\/\/digicult.it\/it","title":"Gaming at the intersection of art and technology &#8226; Digicult | Digital Art, Design and Culture","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"P2OQMZZzWP\"><a href=\"https:\/\/digicult.it\/it\/news\/gaming-at-the-intersection-of-art-and-technology\/\">Gaming at the intersection of art and technology<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/digicult.it\/it\/news\/gaming-at-the-intersection-of-art-and-technology\/embed\/#?secret=P2OQMZZzWP\" width=\"600\" height=\"338\" title=\"&#8220;Gaming at the intersection of art and technology&#8221; &#8212; Digicult | Digital Art, Design and Culture\" data-secret=\"P2OQMZZzWP\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/digicult.it\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","thumbnail_url":"https:\/\/digicult.it\/wp-content\/uploads\/2009\/01\/gaming2.jpg","thumbnail_width":447,"thumbnail_height":300,"description":"I lavori di alcuni docenti della UC, che si occupano e creano arte usando i videogiochi per PC, sono rappresentati in un'esibizione di \"new-media art\" presso la University of California di San Diego. L'esibizione \"Playing the World(s)\" apre al pubblico venerd&igrave; 23 gennaio presso la gallery@calit2, che fa parte della divisione del California Institute for Telecommunications and Information Technology (Calit2) dell'UC San Diego. Several University of California faculty who see and make art through the prism of play in computer gaming are represented in a new-media art exhibition at the University of California, San Diego. The show Playing the World(s) opens to the public on Friday, January 23 in the gallery@calit2, part of the UC San Diego division of the California Institute for Telecommunications and Information Technology (Calit2)."}