Julia Stoschek Foundation – Berlino (Germania)

Worldbuilding: Gaming and Art in the Digital Age examines the relationship between gaming and time-based media art. It is the first transgenerational show of this scope to survey how contemporary artists world-wide are appropriating the aesthetics and technology of gaming as their form of expression. Commissioned by the Julia Stoschek Foundation and curated by Hans Ulrich Obrist, the exhibition will be traveling across institutions globally in the coming years. At the Julia Stoschek Foundation in Düsseldorf (2022) and the Centre-Pompidou Metz (2023) the exhibition featured works by more than 50 artists, including Rebecca Allen, Cory Arcangel, LaTurbo Avedon, Meriem Bennani, Ian Cheng, Cao Fei, Harun Farocki, Porpentine Charity Heartscape, Pierre Huyghe, Rindon Johnson, KAWS, Sondra Perry, Jacolby Satterwhite, Sturtevant, and Suzanne Treister.

Published by Hatje Cantz, the catalog is conceptualized as a future standard reference in the field by the Julia Stoschek Foundation in close collaboration with Hans Ulrich Obrist. In addition to texts by contemporary theorists, curators, and critics on the individual works, a series of newly commissioned contributions by Anna Anthropymicha cárdenasTamar Clarke-Brown and Kay WatsonMehdi DerfoufiBen Vickers, and Peter Watts investigates various perspectives on the intersection of gaming and time-based media art. more

About the Julia Stoschek Foundation
The Julia Stoschek Foundation is a non-profit organization dedicated to the public presentation, advancement, conservation, and scholarship of time-based art. With public exhibition spaces located in Berlin and Düsseldorf that feature cutting-edge media and performance practices, the foundation stewards one of the world’s most comprehensive private collections of time-based art.

With over 900 artworks by 300 artists from around the globe, the Julia Stoschek Collection spans video, film, single- and multi-channel moving image installation, multimedia environments, performance, sound, and virtual reality. Photography, sculpture, and painting supplement its time-based emphasis. The collection’s contemporary focus is rooted in artists’ moving image experiments from the 1960s and ’70s.

Link: https://www.hatjecantz.com/products/66041-worldbuilding?variant=47247856206170&_pos=1&_psq=worldbuilding&_ss=e&_v=1.0