Art Industries

ST InnovationCUP: experimenting new artistic and cultural productive processes

ST InnovationCUP è uno dei processi di incubazione e ricerca nel rapporto arte, cultura e innovazione più interessanti presenti oggi sul territorio nazionale. Anche se forse, sarebbe più corretto dire che ciò che ha intercettato il mio interesse è che si tratti di uno dei pochissimi progetti (non si offenda nessuno) che lavorano in modo efficace e fattivo sul concetto di Open Research e su dinamiche di produzione culturale moderne e competenti.... READ MORE...

Design Summer Camp 2013: Call for Entries, by Design Library Milan

In collaboration with small and medium enterprises, professionals from the craft industry, local entities, designers and e-commerce platforms, DesignLibrary opens a Call for Entry to designers who would like to cement themselves into the world of work. A week-long intensive workshop on site next to craftsmen of district products from Como, Lecco and Treviso, under the supervision of three exceptional coaches.... READ MORE...

I Giovedì del Design: Trasformazioni Affini

Questa sera, Giovedì 10 Gennaio 2013 dalle 19.30 alle 22.30, presso la Design Library di Milano (http://www.designlibrary.it), l’osservatorio Digicult (http://www.digicult.it) organizza, con la collaborazione di Media Haka (http://www.mediahaka.com/), l’incontro “Trasformazioni Affini”... READ MORE...

The “FRACTY” platform. The Project

Currently, a growing number of professionals in the creative industries perceives the net as the main tool to raise awareness of their work and start collaborative projects. Even though the online presence of artists, designers and professionals of contemporary culture can be considered a showcase to enter the business world and its commissions, this is a first step, which has still to be directed towards business models that lead to the contact between supply and offer.... READ MORE...

“Digital Labor”. The Internet as Playground and Factory

The book asks whether life on the internet is mostly work, or play. We tweet, we tag photos, we link, we review books, we comment on blogs, we remix media, and we upload video to create much of the content that makes up the web. And large corporations profit on our online activity by tracking our interests, affiliations, and habits—and then collecting and selling the data. What is the nature of this interactive ‘labor’ and the new forms of digital sociality that it brings into being?... READ MORE...

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