UNIVRSITY OF APPLIED ARTS - WIEN
13 - 15 MAY 2008

The Mobile Music Workshop 2008 is the 5th in a series of annual international gatherings that explore the creative, critical and commercial potential of mobile music. They are inspired by the ever-changing social, geographic, ecological, emotional context of using mobile technology for creative ends.

What new forms of interaction with music and audio lie ahead as locative media, ubiquitous networks, and music access merge into new forms of experiences that shape the everyday? Can they change the way we think about our mobile devices and about walking through the city?

The emerging field of Mobile Music sits at the intersection of ubiquitous computing, portable audio technology and New Interfaces for Musical Expression (NIME). It goes beyond today?s personal music players to include creative practices of mobile music making, sharing and mixing. The mobile setting challenges existing notions of interfaces and interaction, stretching music to new creative limits. The workshop has been at the forefront of this innovative area since 2004. Past editions of the event have taken place in Amsterdam, Brighton, Vancouver and Gteborg in collaboration with the Viktoria Institute, STEIM, Waag Society, Futuresonic, NIME and others.

The 2008 edition of the workshop will be held in Vienna, one of the hotspots in the European for laptop, glitch, and electronic music. Hosted by the University of Applied Arts, it will feature three evenings of performances and installations, an exhibition in the heart of the city, invited speakers, paper presentations, posters and demo sessions as well as hands-on tutorials.

Besides the workshop proceedings, we will publish a catalogue that will gather key contributions from the last 5 years. We invite artists, designers, academic researchers, hackers, industry professionals and practitioners from all areas, including music, technology development, new media, sound-art, music distribution, cultural/media studies and locative media and more to present and discuss projects, prototypes, applications, devices, performances, installations, theoretical and historical considerations

www.mobilemusicworkshop.org/