Intrigued by the power of computation and the realization that all digital media are in fact software, a new generation of artists and designers are turning to code as a means of new expression and a way to better control their medium. Software is not the transparent interface it has traditionally been thought to be. Instead, it is a material that both limits and permits personal expression.
True literacy means being able to both read and write. If to use pre-existing software is to “read” digital media, then programming is the equivalent to writing. The Generator.x project focuses on artists and designers who embrace this new literacy not as a technical obstacle, but as a way to redefine the tools and the media they work in.
Through a conference, an exhibition and a blog, Generator.x examines the role of software and generative strategies in current digital art and design. Subjects to be covered include:
* Generative aesthetics
* Computational design: Designing processes
* Performative software
* Software by creatives for creatives
The project is a co-production between Atelier Nord and Riksutstillinger
(the National Touring exhibitions of Norway).
Erich Berger (NO / AT)
Pablo Miranda Carranza (SE / SP)
Gisle Frøysland (NO)
Hans Christian Gilje (NO)
Susanne Jaschko (DE)
Golan Levin (US)
Sebastian Oschatz (DE)
Casey Reas (US)
Amanda Steggell (NO)
Marius Watz (NO)
The conference is hosted by Atelier Nord, and will be accompanied by the opening of the Generator.x exhibition at the National Museum of Art, Architecture of Design, as well as a club event with live performances. For details about the exhibition, please see