Archives: Articles

Sensing the invisible. Interview with Afroditi Psarra.

Through her fascinating and dystopic garments Afroditi Psarra has been contributing to push further body augmentation research blending folk tradition, pop culture, hand-made electronic and coding to create art, and conveying also social, biological, and environmental issues. Latest developments of her work include Cosmic Bitcasting, a tunic that enables the human body to perceive cosmic radiation and to upload all the outputs on a computer.... READ MORE...

Exploring the identities of Digital Processes in an Architectonic Context – part 2

What do algorithms and digital objects have to do with architecture? At what grounds is the digital affecting our surrounding and our approach to designing it? By examining the crucial concepts in their anthropomorphic form, Selena Savić will shed light on the agency of computational, logical and technical algorithms when it comes to reconfiguring our relationship with built space.... READ MORE...

Exploring the identities of Digital Processes in an Architectonic Context – part 1

What do algorithms and digital objects have to do with architecture? At what grounds is the digital affecting our surrounding and our approach to designing it? By examining the crucial concepts in their anthropomorphic form, Selena Savić will try to shed light on the action of computational, logical and technical algorithms when it comes to reconfiguring our relationship with built space.... READ MORE...

Reshaping the experience of Art: digitization and 3D archives

Following the destruction of world heritage sites and artworks in Mosul, in February 2015, a global movement sparked to digitize and preserve important works and monuments. This process is transforming our experience of Art, as every scanned object is now accessible regardless of location or ownership, revealing the 3D archive as a fascinating double-edged sword.... READ MORE...

“Dökk”, or the multimedia cosmic dance. The new project by fuse*

Modern physics has shown us that movement and rhythm are essential properties of matter; that all matter, both on Earth and in outer space, is involved in a continuous cosmic dance. These - and many other – suggestions gave rise to Dökk, the new live-media performance of fuse*, the new live-media performance of fuse*: an immersive multimedia narrative - in premiere on February 3rd at Teatro Testoni in Bologna.... READ MORE...

Eloquent Pixels. Interview with Games for the Many

Games for the Many is a British nine Labour-supporting game designers, developers, activists, musicians team designing video game to support Labour Party political agenda. During 2017 UK General Elections they produced CorbynRun, a game to make young people get close to politics that has been a huge hit.... READ MORE...

Curating the HyperPavilion. Interview with Philippe Riss-Schmidt

Part of the 57th Venice Biennale, HyperPavilion presented a variety of site-specific projects, in which artists questioned both the consequences after the arrival of the digital, and the ongoing merging process between physical and virtual worlds. After the closing Donata Marletta reached the curator Philippe Riss-Schmidt to talk about this experience.... READ MORE...

The Handbook of Visual Culture

The Handbook of Visual Culture is now available in paperback format, edited by Bloomsbury Publishing. It includes several contributions by scholars and professionals challenging the vitality and complexity of visual culture research with a cross-disciplinary approach and a special interest in cyber and digital culture.... READ MORE...

(Italiano) hyle. Dialoghi transdisciplinari sul design

(Italiano) Al Riot Studio di Napoli una mostra curata da Francesco Dell'Aglio, Enza Migliore e Chiara Scarpitti presenta una dimensione inconsueta del design italiano, in cui arte, design, poesia e artigianato dialogano tra loro intrecciandosi in una serie di progetti e visioni che propongono ciascuno un diverso modo di sentire la città.... READ MORE...

Instrumentarium. Interview with Jean-François Laporte

The composer Jean-François Laporte assembles simple objects to transform them into real musical instruments, sometimes controlled by electronic devices. With their strong installation presence these artifacts are linked not only to the musical world but also to the performing arts and theatre, in a perfect balance on the line that connects the concepts of object, artifact and instrument.... READ MORE...

When smart homes become smart prisons

The continued development of the Internet of Things (IoT) with little to no standards nor regulation, in the US and Europe, opens the door not only to concerns regarding corporate data exploitation and state surveillance but also to surveillance, coercion, and control within intimate relationships.... READ MORE...

The Ethics of Inventions, by Sheila Jasanoff

The Ethics of Invention, the latest essay by Sheila Jasanoff, Harvard lecturer and leading scholar in the field of social studies on science and technology, represents a change of perspective on the role of technology in society, inviting us to reflect in a more concrete and multifaceted way on the implications and problems caused today by technological innovation.... READ MORE...

The world is a pattern. Interview with Nicolas Sassoon

GIFs have been accepted and adopted by new users who rely on animated pictures thanks to their planned pervasiveness in their digital communication habits. The practice of Nicolas Sassoon, a French artist who makes art with GIFs since 2011, suggests creative strategies to exploit the features of this format in order to make works that couldn't be made with any other medium.... READ MORE...
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