Gravilux is a work of interactive software art for the iPhone and iPad. With each touch in Gravilux, you exert a gravitational pull on a world of simulated stars. Though inspired by Newton’s equations for gravity, Gravilux doesn’t follow our universe’s laws.

Gravilux is a combination of drawing, animation, art, science, and gaming. Gravilux was first released in 1998 as a work of interactive art that was only available in galleries and museums. Now it is available as an iPhone and iPad application. Gravilux was created for the iPhone and iPad with the help of openFrameworks.

Scott Snibbe is a media artist, filmmaker, and researcher in social interactivity. Whether on mobile devices or in large public spaces, his interactive art spurs people to participate socially, emotionally, and physically. His works are strongly influenced by cinema: particularly animation, silent, and surrealist film; and sometimes mix actors’ filmed performances with real-time audience interaction. His artwork is in the permanent collections of the Whitney Museum of American Art (New York) and The Museum of Modern Art (New York).

His work has been shown in over one hundred solo and group exhibitions since 1989 including the Institute of Contemporary Arts (London), The Berkeley Art Museum (California), InterCommunications Center (Tokyo); and Ars Electronica (Austria).