DigiMag

Byob. Bring Your Own Beamer

In our case BYOB means Bring Your Own Beamer. It is a new format of itinerant exhibition in which space is transformed for one day in a digital version of a nineteenth-century picture gallery. By using a projector local artists are invited to show everything that could fall within the definition of image motion: from a Skype video call to a photoshop screen to a performance with Finder.... READ MORE...

The Cognition Of Gesture. Composition By Wayne Mcgregor

Perception and movement are the base upon which English choreograph Wayne McGregor founded all of his work. In 1992, when he was only 22 years old, he founded Random Dance Company, taking it to an international level by means of a radical exploration of the relation between dance and technology, and collaborating with multidisciplinary artists in the realization of works that widely contribute in making his company one of the best British reality of the dance panorama.... READ MORE...

Shoot Me From Linz To Venice. “videoludica” And The Italian Game Art

Game Art, i.e. contemporary art inspired by videogames. It could be an artistic modification of an existing commercial videogame or a completely new artistic game (an Artgame), but it can also be a more traditional art forms like painting, photography, video or performance. Common for Game Art is that the aesthetic, the technique and culture from the videogame world has been essential when the art work was created or exhibited to the public.... READ MORE...

Manuel Lima. Mapping The Information Space

In the contemporary media scenario always more information is produced, managed and shared through digital channels, with the consequent production of a huge quantity of data which end up piling up and stratifying in the enormous container which is the Net. To trace tracks, outlines allowing to enhance - in between art and science - trends, connections or configurations within this digital chaos, is today one of the main aims of Information Visualization, and that of Manuel Lima - interaction designer, architect and researcher - is one of the most authoritative voices in the present-day research scenario on this theme. Member of the Royal Society of Arts, he was named by Creativity Magazine 'among the 50 most influential and creative minds of 2009'.... READ MORE...

Critical Fusion. Interview To Maurice Benayoun

Maurice Benayoun is one of the most experienced among digital media artists, both in France and abroad. Principally known as an interactive artist, his research course on visual art and video started from documentary experiences, as testified by his documentaries and video installations about the most influent contemporary artists in the Eighties. In 1987 he was one of the founders of Studio Z-A, one of the first examples of professional studio aimed to the experimentation of new approaches to computer-made images.... READ MORE...

Roberto Pugliese. Digital Bio-acoustics

Roberto Pugliese is a distinguished representative of what is described above. He comes from a musical academic culture, but having soon felt the limits of a single view, he then began to look for other stimuli in the field of visual arts. This should be a reason of pride for the visual field, so often denigrated and abused, and moreover it helps to underline the need to mix different points of view.... READ MORE...

Voluptuous Data. Matias Del Campo And Span Architects

Talking about design and architecture with Matias Del Campo (SPAN Architects, with Sandra Manninger) opens the mind toward an unexpected miscellanea of technology and romanticism. It clarifies that the work of those that, like SPAN, are developing new paradigms in material production through architecture act in a world where the combination of technology and sensibility has yet to be questioned and investigated. As Del Campo himself states, in this field we have just scratched the surface: everything still has to be imagined, discovered and defined.... READ MORE...

Wefab: Digital Fabrication In The Heart Of Milan

If you are looking to make the revolution, maybe it is worth a trial. Or, better to say, a prototype, for it is design we are talking about. To the shouts of Make the right thing, WeFab exhibition has taken place in Milan, between April 14 and 16 of 2011 (http://www.wefab.it/). Three days entirely dedicated to open design, open source design and fabbing, the home-made fabrication: activities generating a short circuit in the relations between designer's creative act, prototyping and industrial production. WeFab has demonstrated how very different steps of production cycle can collapse to a unique time and place. A time and place that accept the burden of discussing about some century of our history, from the Industrial Revolution on.... READ MORE...

Sparkle Labs. The Sparkle Of Creation

In this scenario new actors are embodying the sharing of knowledge as a full time occupation and thousands of new followers are thrilled by interactive electronics. One of these actors is worth highlighting is called Sparkle Lab, a duo of designer and teacher, Amy Parness e Ariel Churi, based in New York City. Sparkel Lab, born some years ago, is a special mix of art, craft, science and cuteness enabling the disclosure of the little engineers hiding inside all of us. Pastel colors, iced icons make us easily forget we are dealing with circuits, leds, electric threads and suddenly we learn the basis of electronics.... READ MORE...

Notes On Online Middle East. The Infinite Potential Of The Masses

Middle East is burning. Syria is only one of the last pieces of this raging domino which exploded unpredictably from the inextinguishable flames of Tunisian and Egyptian revolution, both capable of overthrowing the existing regimes and reaffirming some old principle: the infinite potential of masses and the spontaneous political unmanageability of peoples, completely opposite to the automatic violence of authorities, which the more it ends, the faster it updates. (G. Agamben, Means Without End: Notes of Politics, Bollati Boringhieri, Torino 1996).... READ MORE...

Transmedia. Postgraduate In Arts, Media & Design

The New Media Art Education & Research field, is one of the most dynamic and controversial fields of study and professional confrontation, at an international level, of the last few years. The possible relapse on a new generation of artists and designers, of a certain kind of theoretical, historical and critical teaching, to be possibly integrated with a more technical, instrumental and operational aspect, on the application of digital technologies (software and hardware) in a creative field, is the topic of many meeting.... READ MORE...