Giulia Baldi

Vaghe Stelle: Synths, Stars, Memories

Hopefully, we all agree on something: from time to time the electronic music scene in Italy produces really original, internationally relevant, projects - while the pop and the rock ones have never achieved anything similar. From Alexander Robotnik to the We Love, from Lory D to Marco Passarani, wherever in the world some interest arises in quality music produced by Italians, it's via synthetic beats. One of the latest example is Vaghe Stelle... READ MORE...

Sonarcinema 2010. Music For Eyes And Brains

For those like us (Italians, if you were wondering) who come from places where national TV programs are superficial and squalid, and completely detached from both our real and our imaginary worlds, one of the most interesting experiences at Sonar Festival is offered by the chance to discover quality music videos and documentaries. No way the proposal can be exhaustive, of course, but it is definitely the result of a careful selection.... READ MORE...

Distributed Creativity Models: The Crowdsourcing

It was maybe predictable and it is definitely significant: Creative Review's has included crowd-sourcing among the topics covered in their 'Year in Review' December issue. I haven't checked the magazine yet, but I am researching on digital creative crowd-sourcing models since a while and I think they represent such an interesting opportunity for creatives that we should celebrate here.... READ MORE...

Joy Ito: On Freedom Of Choice, Namely Creative Commons

It is the talk of the moment. At meetings on the future of music (but also of publishing, cinema, television and visual arts) there is a prevailing topic: the search for new business models for creativity in the age of the digital dematerialization and world wide net; hence the meditation on the necessary changes both in the theoretical and practical approach to copyrights and reproduction... READ MORE...

To Evaluate Digital Creativity: How And What Instruments To Use

The 'Digital Creativity' review (september 2009, Vol. 20) has recently published a special issue dedicated to the speeches to the Completing The Circle conference organized by the Lansdown Centre for Eletronic Arts in London (supported by the BCS Computer Arts Society and by the Design Research Society) which took place in January 2009.... READ MORE...

Sonar, Enduring Research. Interview With Giorgia Taglietti

This is the beginning of a new season of night music in clubs. This means that the day music festivals have just come to an end. And peace, of course. At the least we must accept life cycles, at the most we may even learn to love them. Yet, although an elaboration and an analysis on the experience that is being lived are possible thanks to the prolonged times of the clubs, we cannot forget that the profound elaboration and the analysis of the festivals represent the explosion and the synthesis of it...... READ MORE...

Soundclusters: Robotic Electronica

Soundclusters is 'an ensemble of four robots (violin, viola, cello and percussion) created by the multidisciplinary artist Roland Olbeter, that you 'play' through a midi controller. Through a commission by the festival Faster than Sound (UK) and Sonar (ES), the two 'sonic adventurers' Tim Exile (Warp) and Jon Hopkins (Domino) have collaborated with Olbeter (already active in the past as a set designer for some works of interactive theater for an important performance by Marcel Antúnez Roca, including aphasia from which the instrumentation of Soundclaster was created). Together the group have made a new work for this mechanical band, creating the conditions for a unique experience of co-operation between live music, man and machine, and for an exciting spectacle... READ MORE...

In Video Collaboration

Towards the end of the '90s, long before the whole world found out about web 2.0, social networking and co-creation online, Furthernoise/Furtherfield, a collective of activists and radical artists that was founded in the UK by Marc Garret and Ruth Catlow, focused their activity on concepts such as horizontal collaboration, sharing, involvement, openness, co-creation. In short they were turning the culture of individualism and D.I.Y. (do it yourself) into a culture of community and D.I.W.O. (do it with others), and artistic collaboration from contextual into relational.... READ MORE...

(Italiano) It’s All About Engagement

(Italiano) 6 mesi fa' la Virtual Worlds Conference di New York aveva confermato che l'industria dei Mondi Virtuali (VWs), al centro dell'attenzione dei media e del business, era ancora in pieno sviluppo e gia' in rapido cambiamento... READ MORE...

(Italiano) Virtual World Conference: Generazione Avatar

(Italiano) Cos', la terza Virtual World Conference (organizzata dalla Virtual World Management, sponsorizzata da una cordata di realtˆ dell'industria guidate dalla The Electric Ship Company, e da poco conclusa a New York) ha visto la partecipazione di tutti gli esperti del metaverso ma anche di rappresentanti dei media, della comunicazione e del marketing, dell'advertisment, della legislazione e dell'educazione... READ MORE...

Design And The Elastic Mind

This is a brief excerpt taken from the press release of Elastic Mind exhibition, running until the 12 th of May at MoMa, Museum of Modern Art, of New York .... READ MORE...

Sonar 2006: Que Viva Barcelona!

Sonar is considered the European musical festival par excellence but this is not absolutely true. As a matter of fact Sonar is the Barcelona International Festival of Advanced Music and Multimedia Art... READ MORE...

(Italiano) Scultori Di Suono

(Italiano) Scultori di suono non  un manuale e non ha pretese di esaustivitˆ. Ma, aggiungiamo noi,  comunque un libro originale e prezioso nel panorama editoriale italiano. Infatti, attraverso pagine in cui si alternano ricostruzioni storiche, riflessioni personali e interviste [materiale in parte inedito, in parte rielaborato da quello pubblicato in questi anni dalla Cascella sulle pagine di Blow Up]... READ MORE...

(Italiano) Datascapes Al Sonarmatica

(Italiano) Sonar, 2005: comunque importante, almeno da alcuni punti di vista, e nonostante tutto. Prima i limiti: effettivamente, il successo di pubblico e alcune caratteristiche strutturali rendono la fruizione delle diverse installazioni o performance pi difficile di quanto non fosse anni fa, a volte addirittura impossibile; cos" il festival  pi faticoso da seguire, e l'esperienza incompleta e meno incredibile. Questa  forse la pi impopolare tra le conseguenze della sconfinata popolaritˆ che la cultura elettronica e il festival hanno raggiunto negli ultimi tempi... READ MORE...

(Italiano) To Reboot, Far Ripartire Il Sistema

(Italiano) Per 100 giorni, dal 1 febbraio al 30 aprile 2004, ha trasmesso in FM nell'area di Berlino 18/diciotto ore al giorno. é Reboot.fm, un progetto nato a Berlino grazie all'impegno dei convinti e appassionati volontari del collettivo Bootlab, al supporto del Kulturstiftung des Bundes e al contribuito del progetto Cultura 2000 dell'Unione Europea... READ MORE...