Filippo Lorenzin

Eloquent Pixels. Interview with Games for the Many

Games for the Many is a British nine Labour-supporting game designers, developers, activists, musicians team designing video game to support Labour Party political agenda. During 2017 UK General Elections they produced CorbynRun, a game to make young people get close to politics that has been a huge hit.... READ MORE...

The world is a pattern. Interview with Nicolas Sassoon

GIFs have been accepted and adopted by new users who rely on animated pictures thanks to their planned pervasiveness in their digital communication habits. The practice of Nicolas Sassoon, a French artist who makes art with GIFs since 2011, suggests creative strategies to exploit the features of this format in order to make works that couldn't be made with any other medium.... READ MORE...

The medium is the medium. Interview with Metahaven

Metahaven is a research-focused design studio founded by Amsterdam-based Vinca Kruk and Daniel van der Velden. Some the most notorious examples of this mission is their collaboration with WikiLeaks, for which they made scarves and T-shirts to modify their visual presence, the re-branding of the self-proclaimed Principality of Sealand.... READ MORE...

To conceal and to reveal: an interview with Ruben Pater

Ruben Pater is a designer and researcher. He finished the master programme of the Sandberg institute in 2012, and as Untold Stories he works on self-initiated and collaborative projects between journalism and graphic design. His work has received several international awards and is featured in exhibitions around the world.... READ MORE...

Choreographing Gestures: Interview with Rosana Antoli’

The new project by Rosana Antolì, Virtual Choreography, was exposed at the Arebyte in London. It is an online platform that functions as an open database of movements, gestures of a world map that allows the public to view and upload numerous movements recorded and created by themselves... READ MORE...

Mediating Beach. A comment on “Networking the Unseen” exhibition

The exhibition Networking the Unseen presented this summer at the Furtherfield in London and curated by Gretta Louw, was focused on the intersection of indigenous cultures and the digital practices in contemporary art. Creating a connection between the ancestral and marginalised cultures with the art-making in contemporary society... READ MORE...

Invisibility and surprise. Eva and Franco Mattes at Carroll / Fletcher

"Abuse Standards Violations" is the exhibition by Eva and Franco Mattes at Carroll & Fletcher gallery in London, that invites us to reflect on what it means to participate in a critical reflection, before you even ask us to participate in the action that flows from it. We joined in the meeting which took place with the same artists at the The Institute of Contemporary Art (ICA) on 19th July 2016... READ MORE...

Infra-red Wuthering Heights: Interview with Evan Roth

The new project by U.S. artist Evan Roth, Internet Landscapes (2016), a series of videos which can be watched only online. Focused on the experiences he had when travelled around Sweden searching for the physicality of internet, the project is part of the Masters&Servers open call programme... READ MORE...

Be feral, open and yourself: interview with Alterazioni Video

Alterazioni Video is an Italian collective founded in 2004. Alterazioni Video works have been exhibited in museums and istitutions all around the world. The milanese audience will have the opportunity to see all Turbo Films in a special retrospective at Spazio Oberdan from 18th February to 4th March... READ MORE...

Spread what has been destroyed: interview with Morehshin Allahyari

Morehshin Allahyari is a new media artist born in Iran that is working on Material Speculation: ISIS. It's a series of 3D modelings of selected artifacts destroyed by ISIS fighters in museums of Middle East that are 3D printed: every printed object contains an USB key with materials about the last months of the original artifact... READ MORE...

A stream of junk: interview with Sašo Sedlaček

Sašo Sedlaček, Slovenian artist interested in obsolescence long before it became one of the hottest topics of the discussions of these years, presented his first solo exhibition in Italy about these and other issues. Curated by Domenico Quaranta and opened since May 16 in the spaces of Ultra (Udine)... READ MORE...

The emojification of reality: interview with Carla Gannis

Online communication, chatting, colorful and disturbing interfaces are critically used by Gannis becoming the starting material for her artistic research. She is one of the most prolific American artists of digital art and in recent months her name has been one of the hottest in the market.... READ MORE...

Inside the user’s mind: interview with Nicolas Sassoon

At the center of the project WITCHCRAFT there was the intention to investigate the possibility to understand technologies like computers and internet, critically and poetically; the selection of the involved artists reveals, for those who already know this field of research, the mood and the premises of the exhibition itself... READ MORE...

Painting the Invisible: interview with Aowen Jin

In an environment where often the importance of a work is measured on the basis of its virality, on its ability to capture the attention of an increasingly diverse audience, a work like i18n, made by Aowen Jin, requires our attention for the manner in which addresses this problem... READ MORE...